Cam Pegg Thinking Aloud Making Mediocre Art

April 7, 2020

When I originally started putting this site together, I only ever had half an intention to actually send it live; it was more of a learning exercise to keep me occupied during evenings and weekends (you know, because I don’t spend enough time in front of my computer while I’m at work). Part of the reasoning behind not wanting to publish was that I work with a bunch of super talented designers and writers and coders every day, so anything I did would look… amateurish, I guess?… by comparison. But I decided to put it up anyway, mostly just to see if it all actually worked in the real world, as opposed to a dev environment on my laptop.

Then this morning, I read a Fast Company article espousing the benefits of just making something, even if it’s not “good”—especially at a time like this—and one bit in particular really resonated with me:

…it doesn’t matter if your watercolors run or the cake is lopsided. The point is to find a way to use your hands and your mind to create something. And, chances are, you’ll get better with practice.”

So while my definition of what “good” looks like is heavily skewed by the people I work with, I think I need to keep reminding myself that it’s not just about the output, but about the process and about getting better over time (which really is self-evident, but sometimes easy to forget).